Mark Florquin and Polygonal Miniatures make scripts and pipelines involving hardware, cameras, and programming to bring real-world objects into games and renders using photogrammetry. Bridges between worlds.
Instruments
- Marmoset Toolbag, Reality Scan, ZBrush, Photoshop, Smart Shooter, Python
- Nikon SLR Scan Rig, NVIDIA GPU’s, Wacom Cintiq Tablet
The Polygonal Miniatures Collection
Realistic 3D Models made with Photogrammetry









































































































































































































































































































